If you’re at all like me, you’ve played the monstrously addicting iOS
game, Words With Friends. For the uninitiated, Words with
Friends (hereinafter WwF–not to be confused with wrasslin’) is an
electronic online Scrabble-type game, which can be played with
friends, family, and frenemies far and wide.
If you’re like me, you’ve also gotten your spouse hooked on said game
(won’t boast at all about how many times I’ve beaten her–that
wouldn’t be proper). Who in turn turned you on to some “really hard
If you’re like me, and you love words like I do, you’re holding your
own against these “really hard players.” Surging ahead, even.
Except for today, when you found yourself down by forty points. You
had the letters. You had the motive, means, and opportunity.
You were sore tempted. You even arranged the tiles on the game board,
saw the letters there forming the word. You tabulated the score…
But you couldn’t do it. You couldn’t pull the trigger on “Submit,” hit
“Cancel” instead. You recalled your tiles.
Even though it would’ve tied you up, you couldn’t play the “c-word.”
Something in you rebelled, and you played the much safer “coot.”
Congratulations, my friend! You have just–like Jesus did in the
wilderness–beaten your first Word (Temptation) with Friends (or,
WTwF). You are a model of Internet citizenship.
Years from now, children will be told the tale of your character and
valor on the field of play. In fact, God in Heaven is rejoicing over
your wise choice, and will likely honor you with a victory.
But isn’t it the truth? Don’t we altogether too often take our games
What do you think? (Please prove your gallantry by not cussing me out
in the comments, ok?).